
- Fallout 4 send companion settlement mod#
- Fallout 4 send companion settlement mods#
- Fallout 4 send companion settlement plus#
Fallout 4 send companion settlement plus#
The Pack gate has been known to disappear at times, but sometimes reappears upon moving near to it, plus this doesn't prohibit access to the amphitheatre. All that will probably happen is that the scrap yield from objects in that will be overwritten (or overwrite) by the yields in this mod.īecause of the new data, the area surrounding Fizztop Grille may take slightly longer to load, but this will be system dependent and Nuka-World is already taxing on a fairly high-end system.
Fallout 4 send companion settlement mod#
The use of the "Scrap Everything" mod with this may also cause a small issue, but nothing damaging.
Fallout 4 send companion settlement mods#
Any mods that add, edit or delete things within the two cells that make up the exterior and, of course, the interior will conflict with this (see image above for affected area). Ensure that before you do, you scrap everything added that may conflict with the vanilla objects as they will return upon disabling the mod.īecause of the nature of this mod, new precombined data had to be created. To uninstall, delete the three files added (Nuka-World Fizztop Grille esp & the Main.BA2 and Textures.BA2 files). I highly recommend enabling this mod on a file that is saved outside of Nuka-World, or at least in an interior within the park. To install, just drag everything into your Fallout 4 "Data" folder or use a mod manager. The whole "send to" system is convoluted, to say the least, and after trying to get it to work I realised it was more trouble than it was worth. With that in mind, companions cannot be sent here either, unfortunately. Fizztop Grille wasn't designed to work with the workshop mode, so making it a settlement can be very problematic, this alone had a fair share of issues. This leads down to a small "staff room" that you can decorate, within it are some notes for tiny bits of additional story and the new area is navmeshed as well.Īgain, this is NOT a settlement and I have no plans to make it so. Also, both workbenches are linked as are all the crafting stations.Īnother addition is a lore-friendly extra room that makes use of the left elevator door that is closed off in the vanilla game. The majority of objects within the interior and exterior of Fizztop can be scrapped without the use of scrap mods (see "Compatibility" below if using), there are fuseboxes for power, a working workshop border for the exterior and both levels of the interior are workshop compatible.

On top of the workbench additions, there is also a terminal that you can use to toggle things on/off, such as certain lights and objects that can't be scrapped. Nuka-World Fizztop Grille Workshop is a mod that turns the Nuka-World player home into a workshop ready one, adding an interior ONLY workbench to both the interior and exterior of Fizztop Grille, and adding a little bit more. Console modding permission The author uploaded this mod to and it is available for console users.Asset use permission in mods/files that earn donation points You must get permission to earn Donation Points for your mods if they use my assets.Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms.Asset use permission You are allowed to use the assets in this file without permission as long as you credit me.

